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ROLLaDIE

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Devlog

  • Fixed the issue of three unmatched dice on the board and made the UI more mobile-friendly.
    April 18, 2025 by PangPoiz
    After receiving feedback, I have made the following minor improvements: The problem that when playing until the board is empty with only one dice left, it takes a long time to spawn until a complete m... Continue reading
  • New update on ROLLaDIE GAME
    April 13, 2025 by PangPoiz#Puzzle, #leaderboard, #dice
    This is a major art style overhaul, with simplified details and lighting that should make the game lighter and more efficient. It's also been graphics optimized to be playable on mobile devices (even... Continue reading
  • Explosion effect using 3D mesh
    November 30, 2024 by PangPoiz
    With the goal of being mobile friendly, I created the bomb shape with a mesh and keyshape from blender, forwarded the glb file to Godot, even though the spikes didn't have key animation exported, that... Continue reading
  • Troubleshooting Guidelines for Mobile Play
    November 29, 2024 by PangPoiz
    Sharing my experience. After publishing, I found a challenge for developing a web game: Even though it was reported that the game is not suitable for devices, the intention is for everyone to be able... Continue reading
  • Portrait Proportions Problem
    November 28, 2024 by PangPoiz
    Even though I know that the HTML games I develop will not be suitable for my devices, I will try to find a way that is friendly for everyone to enjoy my games. It is a learning experience for a new ga... Continue reading
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Updated 23 days ago